Geometry Toolbar
Once a geometry is added to the model, the Geometry ribbon toolbar (Windows) and the Geometry contextual toolbar (Mac and Linux) contains many of the common features and actions required to create and build a geometry.
For cross-platform users, some options listed in Table 2-7 are available from other toolbars and menus. Table 2-8 lists the geometry drawing tools available on the toolbars in 1D and 2D, as well as on the Work Plane toolbar for 3D models. See Cross Platform (Mac and Linux) Toolbars and Menus.
Add all other primitives as in Table 7-1 and Geometric Primitives. Also see the geometry parts available in the Part Libraries.
See Table 7-5 for a list of these features. Also see Conversion Operations.
1 For cross-platform users (Mac and Linux), the combination of buttons that display is dependent on the toolbar setting. For example, some buttons may not be visible if the Tools>Toolbar Display Mode is set to Normal and the Tools>Toolbar Button Label is set to Show Icon and Text. It also depends on whether you are using a Widescreen or Regular Screen Layout. It also depends if the button is available on the Work Plane toolbar, in which case it may be visible.
2 For cross-platform users, this option is available from a different toolbar or menu. See Cross Platform (Mac and Linux) Toolbars and Menus.
3 These features are available for the LiveLink and CAD products, and you must use the CAD kernel for the geometry representation.
Geometry Drawing Toolbar Buttons
In 1D and 2D there are buttons for drawing Geometric Primitives by using the mouse. In 3D, the buttons are available to create primitives, but you cannot draw these using the mouse unless you are using a Work Plane.
Add a Point to the Graphics window. Use this to draw a single point. First click the Point button, then click in the Graphics window (in 1D and 2D), or specify the point location in its Settings window. In 2D and 3D, this button is available on the More Primitives menu.
To draw a Rectangle or Square select Rectangle, Square, Rectangle (Center), or Square (Center) from the menu. Then, click a corner (or the center) of the square or rectangle in the Graphics window. Drag the mouse to the desired position of a corner. When the mouse button is released, a square or rectangle appears and a Square or Rectangle node is added to the geometry sequence.
To draw a Circle or Ellipse, select Circle, Ellipse, Circle (Corner), or Ellipse (Corner) from the menu. Then, click the center (or a corner of the bounding box) of the circle or ellipse in the Graphics window. Drag the mouse to the desired position of a corner of the bounding box. When the mouse button is released, a circle or ellipse appears and an Ellipse or Circle node is added to the geometry sequence.
Draw an Interval (line) in the Graphics window. For 1D models, first click the Interval button, then click the start and end points in the Graphics window.
Add a Point to the Graphics window. Use this to draw a single point. First click the Point button, then click in the Graphics window (in 1D and 2D), or specify the point location in its Settings window. In 2D and 3D, this button is available on the More Primitives menu.