Primitives (3D)
|
||
Add all other primitives as in Table 7-1 and Geometric Primitives. Also see the geometry parts available in the Part Libraries.
|
||
Primitives (2D)
|
||
Primitives (1D)
|
||
1 For cross-platform users (macOS and Linux), the combination of buttons that display is dependent on the toolbar setting. For example, some buttons may not be visible if the Tools>Toolbar Display Mode is set to Normal and the Tools>Toolbar Button Label is set to Show Icon and Text. It also depends on whether you are using a Widescreen or Regular Screen Layout. It also depends if the button is available on the Work Plane toolbar, in which case it may be visible.
2 For cross-platform users, this option is available from a different toolbar or menu. See Cross Platform (macOS and Linux) Toolbars and Menus.
3 These features are available for the LiveLink and CAD products, and you must use the CAD kernel for the geometry representation.
|
Draw line segments, quadratic curve segments, and cubic curve segments of a Bézier Polygon in the Graphics window.
|
||
To draw a Rectangle or Square select Rectangle, Square, Rectangle (Center), or Square (Center) from the menu. Then, click a corner (or the center) of the square or rectangle in the Graphics window. Drag the mouse to the desired position of a corner. When the mouse button is released, a square or rectangle appears and a Square or Rectangle node is added to the geometry sequence.
|
||
To draw a Circle or Ellipse, select Circle, Ellipse, Circle (Corner), or Ellipse (Corner) from the menu. Then, click the center (or a corner of the bounding box) of the circle or ellipse in the Graphics window. Drag the mouse to the desired position of a corner of the bounding box. When the mouse button is released, a circle or ellipse appears and an Ellipse or Circle node is added to the geometry sequence.
|
||