Use Free Triangular (

) to create an unstructured triangular mesh on boundaries in 3D and domains in 2D, as shown in
Figure 8-64. The
Free Triangular operation can also be used to remesh faces of imported surface meshes in 3D.

For imported meshes in 3D, use Free Triangular to remesh one or several faces. The operation separates the selected boundaries from the mesh, creates geometry from the separated mesh, meshes the geometry, and then copies the new generated mesh onto the original mesh. Edges adjacent to faces outside the selection are kept unchanged, while other edges are remeshed.
To add a Free Triangular node, select one or several boundaries (3D) or domains (2D) in the
Graphics, then choose one of the following:
To scale the geometry during the meshing operation, change the x-scale,
y-scale, and
z-scale in 3D to positive real numbers, as shown in
Figure 8-65. If any of the scale factors are not equal to one (1), the software scales the geometry in those directions before meshing. After meshing, it restores the geometry and mesh to fit the original size.
Select the checkbox Resolve narrow domain regions to allow the element size to be smaller close to narrow domain regions, as shown in
Figure 8-66. The surface mesh will be the same as if the
Free Tetrahedral operation had been built in the adjacent domain. Clear the checkbox to generate a triangular mesh without accounting for narrow domain regions. The checkbox is selected by default for imported meshes and is cleared by default for meshes that are operating on geometry.

Use the Smooth across removed control entities setting to smooth the transition in element size across removed control entities. Use
Automatic (default) to let the algorithm decide if to apply smoothing or not. Smoothing will be applied if, for example, 2D domains adjacent to removed edges contain triangular elements only. When set to
On, the mesher adjusts the sizes of the mesh elements to get a smoother transition from large to small elements by adjusting the locations of the mesh vertices on the entity that is removed. Select
Off to not adjust the mesh. When set to
On, you can specify the number of smoothing iterations in the
Number of iterations field. In the
Maximum element depth to process field you can specify the maximum element depth for the mesh vertices to be smoothed.

Here you can specify the triangulation method used when creating the triangular mesh. Select Automatic (default) to let the software use the method that is best suited for the geometry. Select
Delaunay to use a method based on a Delaunay algorithm. This results in a mesh with more irregular structure. Select
Advancing front to use a method based on an advancing front algorithm. This results in a mesh with more regular structure.

The Relative simplification tolerance (default value: 0.01) is relative to the dimensions of the entire geometry and specifies a global limit for how much the mesh can be modified. The
Defect removal factor (default value: 1) is relative to the local feature size, as estimated by the algorithm, and is combined with the global limit to produce a limit for how much the mesh can be modified at a certain location. If the mesh contains many defects that you want to remove, you could try to increase the value of the
Defect removal factor. If the mesh describes the desired geometry with high accuracy, you might want to decrease this factor instead.