Array
To create a block-shaped (3D), rectangular (2D, 3D), or linear array of identical geometry objects, in the Geometry toolbar Transforms () menu, select Array ().
Figure 7-56: Creating an array of the carbon fibers in a polymer.
You can also right-click the Geometry node to add this node from the Transforms submenu. Then enter the properties of the array operation using the following sections:
Input
From the Input objects list, choose Manual (default) to select the geometry objects that you want to duplicate in the Graphics window. Click the Activate Selection button to toggle between turning ON and OFF the Input objects selections. Alternatively, choose All objects to select all objects or choose All nonconstruction objects to automatically select all objects that have not been marked as Construction Geometry. The objects appear in the Input objects list. If the geometry sequence includes user-defined selections above the Array node, you can choose one of the selections from the Input objects list.
Size
In 2D and 3D, you get a rectangular (in 2D) or three-dimensional (in 3D) array by default. Enter the number of duplicates in each coordinate direction in the x size, y size, and z size fields; r size and z size in 2D axial symmetry; xw size and yw size in work planes.
To create a linear array of objects in 2D or 3D, change Array type to Linear. Enter the number of duplicates in the Size field.
In 1D, enter the number of duplicates in the Size field.
Displacement
Set the displacement in each coordinate direction in the x, y, and z fields (not all fields are available in 1D and 2D).
Coordinate System
The coordinate system in which the displacement coordinates above are interpreted (in 3D geometries only). From the Take work plane from list, select This sequence (the default) to use a work plane earlier in the same geometry sequence, or choose a part instance earlier in the sequence to choose a work plane from that part. From the Work plane list, select xy-plane (the default, for a standard global Cartesian coordinate system) or select any work plane defined above this node in the geometry sequence. If you choose a work plane, the work plane and its coordinate system appears in the Graphics window, using an extra coordinate triad with the directions xw, yw, and zw (which are then used to specify the array displacement).
Selections of Resulting Entities
Select the Resulting objects selection checkbox to create predefined selections (for all levels — objects, domains, boundaries, edges, and points — that are applicable) in subsequent nodes in the geometry sequence. To also make all or one of the types of resulting entities (domains, boundaries, edges, and points) that the resulting objects consist of available as selections in all applicable selection lists (in physics and materials settings, for example), choose an option from the Show in physics (Show in instances if in a geometry part; Show in 3D in a plane geometry under a work plane in a 3D component) list: All levels, Domain selection, Boundary selection, Edge selection, or Point selection. The default is Domain selection, which is suitable for use with materials and physics defined in domains. For use with a boundary condition, for example, choose Boundary selection. These selections do not appear as separate selection nodes in the model tree. Select Off to not make any selection available outside of the geometry sequence. From the Color list, choose a color for highlighting the resulting objects selection. See Selection Colors.
Cumulative Selection
If you want to make the resulting entities contribute to a cumulative selection, select a cumulative selection from the Contribute to list (the default, None, gives no contribution), or click the New button to create a new cumulative selection (see Cumulative Selections).
Selections on Input Objects
If you have Named Selections that include entities on the input objects, select the Propagate selections to moved objects (selected by default) checkbox to update the selections to corresponding entities on the moved objects, when possible. Clear the checkbox to not propagate the selection to the moved objects.
Assigned Attributes
Select the Create index attributes checkbox to assign 1-based values to the output objects that correspond to the object’s array index. The default attribute tag names are listed in the corresponding edit fields (x attribute tag, y attribute tag, and z attribute tag in 3D). The names can be changed. The attribute tags can be used in expressions in Logical Expression Selection (Geometry Sequences) and Logical Expression (in Definitions) to quickly select some of the array objects.
From the Construction geometry list choose On to make the resulting objects available only in the feature’s geometry sequence. The default option Inherit means that the resulting objects become construction geometry if all input objects are construction geometry. Choose Off to never output construction geometry objects. For more information, see Construction Geometry.
Parameterized Woven Carbon Fibers Geometry:
Application Library path COMSOL_Multiphysics\Heat_Transfer\carbon_fibers_geom.
Acoustics of a Particulate-Filter-Like System:
Application Library path Acoustics_Module\Automotive\acoustics_particulate_filter.