Snap vertices and edges to vertices and edges when drawing or dragging a vertex in the Graphics window. The vertex or edge snapped to is highlighted in turquoise. There can also be a green line or circle segment between the snapped entities. If you have the Design Module and you have enabled Use constraints and dimensions in the Geometry node’s settings: When snapping occurs, a constraint feature will be generated in some cases, so that the snapping will persist when you modify your geometry.
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Draw a sequence of quadratic Bézier curve segments in the Graphics window. Click the three control points to create one Bézier segment. A Quadratic Bézier node is then added. Optionally, click an even number of additional control points to create several Bézier segments. Finally, right-click anywhere to finish, or click another curve drawing button to create a Composite Curve that contains Quadratic Bézier nodes corresponding to each Bézier segment.
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Draw a sequence of cubic Bézier curve segments in the Graphics window. Click the four control points to create one Bézier segment. A Cubic Bézier node is then added. Optionally, click additional control points to create several Bézier segments. Finally, right-click anywhere to finish, or click another curve drawing button to create a Composite Curve that contains Cubic Bézier nodes corresponding to each Bézier segment.
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Create a Composite Curve feature that has a sequence of child features of type Polygon, Circular Arc, Interpolation Curve, Quadratic Bézier, and Cubic Bézier. First select at least one edge from each curve object to include in the Composite Curve in the Graphics window. These objects must be of one of the following types: Polygon, Circular Arc, Interpolation Curve, Quadratic Bézier, Cubic Bézier, or Composite Curve. The curve objects must form a single connected chain. Then click the Compose Curves button. The original curve features will be replaced with a Composite Curve feature or a Polygon feature in the Model Builder.
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Delete the selected vertices and edges. Select some vertices and edges in the Graphics window. Then click the Delete button or press the Del key. This will delete the selected entities using a combination of the following methods:
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