Sketch Toolbar
Use the Sketch toolbar to draw in the graphics window for a 2D geometry or part, or in a work plane for a 3D geometry. If you have the Design Module, the Sketch toolbar also contains buttons for creating geometric constraints and dimensions (see the Design Module documentation for more information).
Table 2-10: The Sketch Toolbar.
Snap vertices and edges to vertices and edges when drawing or dragging a vertex in the Graphics window. The vertex or edge snapped to is highlighted in turquoise. There can also be a green line or circle segment between the snapped entities. If you have the Design Module and you have enabled Use constraints and dimensions in the Geometry node’s settings: When snapping occurs, a constraint feature will be generated in some cases, so that the snapping will persist when you modify your geometry.
Click the Circular Arc button or choose the menu item Start, Center, Angle. Then click the starting point, the center, and the direction of the end angle.
Choose the Start, Tangent, End menu item. Then click the starting point, the direction of the tangent line at the starting point, and the endpoint.
Choose the Start, Tangent, End menu item. Then click the starting point, the direction of the tangent line at the starting point, and the endpoint.
Click the Interpolation Curve button or choose the Interpolation Points menu item. Then click a sequence of points to interpolate.
Choose the Start, Tangent, Other menu item. Then click the starting point, the direction of the tangent line at the starting point, and the other interpolation points.
Draw a sequence of quadratic Bézier curve segments in the Graphics window. Click the three control points to create one Bézier segment. A Quadratic Bézier node is then added. Optionally, click an even number of additional control points to create several Bézier segments. Finally, right-click anywhere to finish, or click another curve drawing button to create a Composite Curve that contains Quadratic Bézier nodes corresponding to each Bézier segment.
Draw a sequence of cubic Bézier curve segments in the Graphics window. Click the four control points to create one Bézier segment. A Cubic Bézier node is then added. Optionally, click additional control points to create several Bézier segments. Finally, right-click anywhere to finish, or click another curve drawing button to create a Composite Curve that contains Cubic Bézier nodes corresponding to each Bézier segment.
Click the Rectangle button or choose the Rectangle menu item. Then click two opposite corners of the rectangle.
Choose the Square menu item. Then click one corner. Move the mouse to adjust the size of the square. Click to finish.
Choose the Rectangle (Center) menu item. Then click the center and one corner.
Choose the Square (Center) menu item. Then click the center. Move the mouse to adjust the size of the square. Click to finish.
Click the Circle button or choose the Circle menu item. Then click the center. Move the mouse to adjust the size of the circle. Click to finish.
Choose the Ellipse menu item. Then click the center. Move the mouse to adjust the axes of the ellipse. Click to finish.
Choose the Circle (Corner) menu item. Then click one corner of the circumscribed square of the circle. Move the mouse to adjust the size of the circumscribed square. Click to finish.
Choose the Ellipse (Corner) menu item. Then click one corner of the circumscribed rectangle of the ellipse. Move the mouse to adjust the size of the circumscribed rectangle. Click to finish.
Create a Composite Curve feature that has a sequence of child features of type Polygon, Circular Arc, Interpolation Curve, Quadratic Bézier, and Cubic Bézier. First select at least one edge from each curve object to include in the Composite Curve in the Graphics window. These objects must be of one of the following types: Polygon, Circular Arc, Interpolation Curve, Quadratic Bézier, Cubic Bézier, or Composite Curve. The curve objects must form a single connected chain. Then click the Compose Curves button. The original curve features will be replaced with a Composite Curve feature or a Polygon feature in the Model Builder.
Delete the selected vertices and edges. Select some vertices and edges in the Graphics window. Then click the Delete button or press the Del key. This will delete the selected entities using a combination of the following methods: