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Right-click in the Graphics window to open up The Graphics Context Menu and select Union () from the Booleans and Partitions menu.
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Choose Entire geometry (default) to unite all available entities.
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Select Domain to unite domains. Only unmeshed domains can be selected.
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Select Boundary to unite boundaries.
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Choose Edge to unite isolated edges.
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Select Mixed dimensions to specify a mixture of entities to unite. Click the Activate Selection for the entity selections of interest to start adding entities. The selections support unmeshed domains, any boundary, isolated edges, and isolated points.
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The Union operation can be used to clean up a mesh of very bad quality even if nothing needs to be united. It can, for example, be useful for a mesh imported from a Filter dataset.
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