Geometry Toolbar
Once a geometry is added to the model, the Geometry ribbon toolbar (Windows) and the Geometry contextual toolbar (macOS and Linux) contains many of the common features and actions required to create and build a geometry.
For cross-platform users, some options listed in Table 2-8 are available from other toolbars and menus. Table 2-9 lists the geometry drawing tools available on the toolbars in 1D and 2D, as well as on the Work Plane toolbar for 3D models. See Cross Platform (macOS and Linux) Toolbars and Menus.
Add all other 3D primitives as in Table 7-3 and Geometric Primitives. Also see the geometry parts available in the Part Libraries.
See Table 7-8 for a list of these features. Also see Conversion Operations.
1 For cross-platform users (macOS and Linux), the combination of buttons that display is dependent on the toolbar setting. For example, some buttons may not be visible if the Tools>Toolbar Display Mode is set to Normal and the Tools>Toolbar Button Label is set to Show Icon and Text. It also depends on whether you are using a Widescreen or Regular Screen Layout. It also depends if the button is available on the Work Plane toolbar, in which case it may be visible.
2 For cross-platform users, this option is available from a different toolbar or menu. See Cross Platform (macOS and Linux) Toolbars and Menus.
3 These features are available for the LiveLink and CAD products, and you must use the CAD kernel for the geometry representation.
Geometry Drawing Toolbar Buttons
In 1D, there are buttons for drawing Geometric Primitives by using the mouse. In 2D, the Sketch Toolbar provides tools for drawing 2D geometric primitives. In 3D, the buttons are available to create primitives, but you cannot draw these using the mouse unless you are using a Work Plane.