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Click the Build Selected button () in the Settings window, or right-click the node in the tree and select Build Selected. This builds all nodes (if needed) from the first up to the selected node.
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Click the Build All Objects button () in the Settings window. This builds all nodes in the geometry sequence above the Form Union/Assembly node (if needed).
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Click the Build All button () in the Settings window or the toolbar, or right-click the Geometry node in the tree and select Build All. This builds all nodes in the geometry sequence (if needed).
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Add a node, the software builds the current node (and all its preceding nodes) before showing the Settings window for the new node.
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Select a node that uses the finalized geometry, like physics nodes and mesh nodes, the software builds the finalized geometry if Automatic rebuild is selected in the geometry node settings.
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To delete selected nodes, right-click the nodes and select Delete () or press Del (the Delete key). Confirm the deletion of nodes for it to take effect.
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To delete a geometry right-click the Geometry node in the Model Builder and select Delete Sequence ().
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To delete geometry objects or entities, in the Model Builder, right-click Geometry and select Delete Entities (). Or select objects in the Graphics window, and press Del (the Delete key) or click the Delete button () in the Graphics toolbar.
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