Heat Source, Interface (Heat Transfer in Shells Interface)
This node models a heat source (or sink) on the exterior interfaces of a shell and, for the case of a layered shell, at the interfaces between its layers. It adds a heat source q = Qb or q = Pb ⁄ A. A positive q is heating and a negative q is cooling.
Interface Selection
Set the interfaces for which the heat source contribution should be applied. These can be internal interfaces between layers or the top and bottom surfaces. Select the applicable layers (the default setting is All layered materials) in the Layered Material list. If no layered materials have been included yet, there is a shorthand available for creating a Single Layer Material, a Layered Material Link, or a Layered Material Stack (the plus, next to the Layer Selection setting).
For a Single Layer Material, the heat source is applied on both sides by default. Unselect the Downside and Upside check boxes for another behavior. This setting has no effect unless the temperature differs from one side of the boundary to the other.
When a layered material stack or link is selected from the Layered Material list, unselect the check boxes corresponding to layer interfaces where the node should not be applied in the Selection table.
You can visualize the selected interfaces by clicking the Layer cross section preview and Layer 3D preview buttons.
The desired selection for the node may correspond to boundaries with different layered materials. The All layered materials option allows to gather these materials to make the desired selection applicable for the node on the union of the boundaries where the layered materials are defined.
Material Type
Select an option in the Material type list to specify if the inputs of the Boundary Heat Source section are defined in the material or spatial frame:
The default option for the Heat Source node is Solid, which specifies that the heat source Qb is defined in the material frame. Because the heat transfer variables and equations are defined in the spatial frame, the inputs are internally converted to the spatial frame. See Conversion Between Material and Spatial Frames for details.
The Nonsolid option defines Qb in the spatial frame. No frame conversion is needed.
The From material option uses the option selected in the Material type list of the Material Properties section of the material applied on the domain on which the node is active.
Boundary Heat Source
Click the General source (the default) or Heat rate button.
For General source, enter the boundary heat source Qb. A positive Qb is heating and a negative Qb is cooling.
For Heat rate enter the heat rate Pb. In this case Qb = Pb ⁄ A, where A is the total area of the selected layers interface.
In 2D components, the equation contains an additional factor, dz, to account for the out-of-plane thickness. This is because the selected points correspond to edges in a 3D geometry.
Location in User Interface
Context menus
Heat Transfer in Shells>Interfaces>Heat Source, Interface
Heat Transfer in Films>Interfaces>Heat Source, Interface
Heat Transfer in Fractures>Interfaces>Heat Source, Interface
Ribbon
Physics Tab with Heat Transfer in Shells selected in the model tree:
Boundaries>Heat Source, Interface