Operations on Imported Meshes
The following mesh import operation nodes make it possible to define the partitioning of an imported mesh into domains, boundaries, edges, and points, with respect to the physics interface settings of the Component.
Table 8-4:
Operations on an imported Mesh
Icon
Name and Link
Use and Description
Ball
To split geometric entities in an imported mesh by an element set defined by a ball.
Box
To split geometric entities in an imported mesh by an element set defined by a box.
Create Vertex
To create an additional vertex in an imported mesh.
Cylinder
To split geometric entities in an imported mesh by an element set defined by a cylinder.
Delete Entities
To delete geometric entities from an imported mesh.
Detect Faces
To split the geometric boundary entities in an imported mesh by detecting shapes that constitute faces.
Join Entities
To join adjacent geometric entities in an imported mesh.
Logical Expression
To split geometric entities in an imported mesh by specifying a logical expression.