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Click the Constraint () button in the Sketch toolbar, also available from the right-click context menu in the Graphics window, to enter the smart constraint mode. In this mode, you can start with selecting edges and vertices in the Graphics window. When you have selected a sufficient number of entities, a constraint symbol will appear next to the mouse pointer. This symbol indicates a suggested constraint for the selected entities. If you are satisfied with this suggestion, move the symbol to the desired position on the canvas and left-click to place it there. This will also add the constraint feature node to the geometry sequence, and the geometry will be rebuilt so that you see the effect of the constraint. You can drag the symbol afterward to adjust its position. To select a different type of constraint from the one suggested, click the button of another constraint, from the Sketch toolbar or from the context menu displayed after right-clicking in the Graphics window, before placing the symbol. If a sufficient number of entities are selected for this new constraint, the symbol for the constraint will appear immediately at a default position, and the constraint feature node will be added to the geometry sequence. The smart constraint mode remains active after each applied constraint until you click the Constraint button again, or press Esc.
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Click a button (other than Constraint) from the Constraint group of the Sketch toolbar, to select a specific constraint. If you have already selected some entities you can also select an applicable constraint from the context menu displayed when you right-click in the Graphics window. If the preselected entities are sufficient for applying the constraint, the symbol for the constraint will appear immediately at a default position, and the constraint feature node will be added to the geometry sequence. Otherwise, when you have selected a sufficient number of entities, the constraint symbol will appear under the pointer. Move the symbol to the desired position on the canvas and click to place it there. The feature node for the constraint will be added to the geometry sequence, and the geometry will be rebuilt.
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Click the Dimension () button in the Sketch toolbar to enter the smart dimension mode. In this mode, you can start with selecting edges and vertices in the Graphics window. When you have selected a sufficient number of entities, a dimension symbol will appear next to the mouse pointer. This symbol indicates a suggested dimension for the selected entities (also considering the mouse pointer position in relation to the selected entities). If you are satisfied with this suggestion, move the symbol to the desired position on the canvas and click to place it there. This will also add the dimension feature node to the geometry sequence. Change the dimension’s value in the Settings window for the feature; then click Build Selected to see its effect. To select a different type of dimension from the one suggested, click the button of another dimension, from the Sketch toolbar or from the context menu displayed after right-clicking in the Graphics window, before placing the symbol. If a sufficient number of entities are selected for this new dimension, the symbol for the dimension will appear immediately at a default position, and the dimension feature node will be added to the geometry sequence. You can drag the symbol afterward to adjust its position. The smart dimension mode remains active after each applied dimension until you click the Dimension button again, or press Esc.
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Click a button (other than Dimension) from the Dimensions group of the Sketch toolbar, to select a specific dimension. If you have already selected some entities you can also select an applicable dimension from the context menu displayed when you right-click in the Graphics window. If the preselected entities are sufficient for applying the dimension, the symbol for the dimension will appear immediately at a default position, and the dimension feature node will be added to the geometry sequence. Otherwise, when you have selected a sufficient number of entities, the dimension symbol will appear under the pointer. Move the symbol to the desired position on the canvas and click to place it there. This will also add the dimension feature node to the geometry sequence. Change the dimension’s value in the Settings window for the feature, then click Build Selected to see its effect.
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When you hover over a symbol, it will be highlighted in red, together with the geometric entities it acts on. The name of the constraint or dimension feature appears in the top-left corner of the Graphics window. To turn off the display of the name when hovering over constraint and dimension symbols, clear the Show information on hover check box on the Graphics>Interaction>Hovering page in the Preferences dialog box.
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Click the Delete () toolbar button or press the Delete key to delete the selected constraints and dimensions.
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All: This option means that all constraint and dimension features in the sequence are applied, also the features that come after the feature which you are building up to. This is the default setting.
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None: Use this option to turn off the build of constraint and dimension features. The corresponding feature nodes are grayed out in the geometry sequence. Note that built-in dimensions defined by the geometric primitive features and other features may still apply.
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Up to build target: With this option selected only the constraint and dimension features up to the feature you are building up to are applied to the geometry.
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When used in a geometry feature in the same 2D geometry sequence, the expression containing the dimension parameters must be linear in the dimension parameters. For example, if A is a parameter defined in a Global Definitions>Parameters node and geom1.dist3 is a dimension parameter, you can enter the expression 2+A^2*geom1.dist3, but not 2+A^2*geom1.dist3^2.
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You can use dimension parameters created in a component in features under a Study, Results, and Global Definitions>Materials nodes.
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