Transform is an attribute that acts on the Import node only.
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No associativity update is done for geometric entity numbers. It is recommended to add Transform attributes directly, before adding more operations to the meshing sequence.
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Origin (default) to position the origin in the file.
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Corner to position the minimum coordinate of the imported mesh’s bounding box.
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Center to position the center of the imported mesh’s bounding box.
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Bottom to position the center in x and y, but minimum z coordinate of the imported mesh’s bounding box. For 2D: position the center in the x coordinate and minimum in the y coordinate of the imported mesh’s bounding box.
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Top to position the center in x and y, maximum in z coordinate of the imported mesh’s bounding box. For 2D: position the center in the x coordinate and maximum in the y coordinate of the imported mesh’s bounding box.
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The positioning of imported mesh objects is supported for static positioning only. To parameterize the geometry and move objects around in a parametric sweep, use the option of Creating Geometry from Mesh to apply the parameterization in the geometry sequence.
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