•
|
•
|
Right-click the Physics Interface or Multiphysics Interface node and select it from the Variables submenu.
|
•
|
Keep the default Use physical quantity if you want to use the physical quantity as the reference.
|
•
|
For Use physical quantity + tag you can specify an arbitrary unique tag. Enter the tag in the Unique tag field. This tag is added to the end of the name of the Physical quantity chosen. For example, if you choose Area (m^2) from the list and enter house in the Unique tag field, the name for the node (in brackets) in the Physics Builder changes to areahouse.
|
•
|
Select From built-in quantities (the default) from the Physical quantity list to choose a built-in physical quantity. To specify a physical quantity, click the Select Quantity button (
![]() ![]() ![]() |
•
|
Select Locally defined from the Physical quantity list to use one of the locally defined physical quantities, which you choose from the Link list. Click the Add button (
![]() ![]() |
•
|
Select Imported from external resource from the Physical quantity list to use physical quantities from another imported Physics Builder file, which you choose from the Imported file list. Click the Go to Source button (
![]() |
•
|
Select Any unit (only check expression) from the Physical quantity list to accept any unit and only check the expression.
|
It you choose None from the list it is recommended to use the option Use physical quantity + tag in the Dependent variable reference list. As None is not a physical quantity, enter an explicit unit in the SI unit field. It is possible, in some contexts, to use arguments and values of user inputs to define the SI unit; this way you can enable dynamic units from arguments or other user inputs. There is also an operator, evalUnit, that you can use to parse units of known variables, typically dependent variables (example, evalUnit(dep.u)).
|
•
|
•
|
•
|
•
|