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Functions, which are possible to copy from one Definitions or Global Definitions branch to another. Also see Functions and Global Definitions, Geometry, Mesh, and Materials.
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Geometry sequences, for which there are two ways to copy and paste geometry objects. Using the Transforms>Copy operation (that keeps the nodes linked to one another), or a standard copy and paste (see Copying and Pasting Geometry Objects). It is also possible to copy, paste, and duplicate nodes corresponding to operation features, such as the Union node.
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Study steps, which are possible to copy from one Study branch to another. Also see Studies and Solvers.
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The copied object must be pasted into a model component with the same space dimension. For example, a Sphere can only be pasted into a 3D model.
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On the Quick Access Toolbar (Windows users) or from the main Edit menu (macOS and Linux users), click Copy (), Paste (), or Duplicate ().
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To paste a node, and after selecting Copy, click the parent node and right-click to select Paste Heat Flux to paste a copied node (a Heat Flux node in this case) to the parent node’s branch.
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Some nodes, typically default nodes in some physics interfaces, are so-called singleton nodes; that is, there can only be one such node in one and the same physics interface, and it may in some cases be created automatically. Such nodes, such as the Gravity node in fluid-flow interfaces when the license includes the CFD Module or Heat Transfer Module, when copied, are not possible to paste into the model.
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