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In the Graphics window, select both the boundaries to copy the mesh from and the boundaries to copy the mesh to. On The Mesh Toolbar click the Copy Face () button. This adds a node with the same name and copies the mesh and includes the source boundaries set to the selected boundaries with a mesh and the destination boundaries set to the selected boundaries without a mesh.
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The source boundaries must be connected when the Single destination (many-to-one) option is specified as the Type of Copy. In an assembly, an identity pair is not sufficient to connect boundaries across parts. Instead, consider forming a union of the parts or splitting the destination boundary (using imprints, for example) so that the mesh copy is a one-to-one copy operation using two or more Copy Face nodes.
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The Copy Edge feature has an orientation section. To control the orientation of the source mesh on the destination when using the Copy Face node, right-click and add an Edge Map, One-Point Map, or Two-Point Map node as a local attribute.
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