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In the Graphics window, select both the domains to copy the mesh from and the domains to copy the mesh to. Then on The Mesh Toolbar click the Copy Domain button in 2D () or 3D (). This adds a node with the same name and copies the mesh and includes the source domains set to the selected domains with a mesh and the destination domains set to the selected domains without a mesh.
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The source domains must be connected when the Single destination (many-to-one) option is specified. In an assembly, an identity pair is not sufficient to connect boundaries across parts. Instead, consider forming a union of the parts or splitting the destination boundary (using imprints, for example) so that the mesh copy is a one-to-one copy operation using two or more Copy Domain nodes.
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Array copy (many-to-many) can be used only if a bijective transformation of source to destination can be found (a transformation that sets 1-to-1 mapping between source and destination).
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To control the orientation of the source mesh on the destination when using the Copy Domain node, right-click and add an Edge Map, One-Point Map, or Two-Point Map node as a local attribute.
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