Working with Geometry Sequences
The Geometry Nodes
Once you have added a Component, The Geometry Node, representing the geometry sequence of the model component, is added under the Component node. Initially, a geometry sequence only contains a Form Union node. The Component’s geometry is created by adding nodes to the sequence and building them.
To add features to a geometry sequence, use the buttons in The Geometry Toolbar or right-click The Geometry Node in the Model Builder and then select one of the available options. Then see Geometric Primitives, Geometry Operations, and Virtual Geometry and Mesh Control Operations for descriptions of the geometry features. The tables in each section link to the individual feature Settings window descriptions.
In 2D, also use the buttons on The Sketch Toolbar for interactive 2D drawing when you have selected the Sketch mode. Also, if your license includes the Design Module, you have access to features for adding dimensions and constraints to the 2D drawing.
Learn about Creating a Geometry Sequence where you can use the buttons on the toolbars, right-click the Geometry node to add items from the context menu, copy and paste geometry features, insert an existing geometry sequence from another MPH file, or import a geometry. Sometimes Exporting a Geometry is useful.
If you add Work Plane nodes in a 3D geometry, a Plane Geometry appears under the Work Plane node, and you can add 2D geometry objects and features under that node to create the 2D geometry sequence that defines the work plane’s geometry. You can then extrude, revolve, or embed the work plane’s 2D geometry in the 3D geometry. You can also use a work plane to define a coordinate system for defining a 3D geometry object’s or feature’s position.