Rotated System
Use a Rotated System () to define rotation about the out-of-plane axis in 2D and Euler angles in 3D.
In the Settings window for Rotated System define the rotation of the system axes relative to the global Cartesian coordinate system.  In 3D models, you orient the rotated system axes (denoted X, Y and Z in Figure 5-4) using three consecutive Euler angles α, β, and γ, using a Z-X-Z convention.
Figure 5-4: 3D Euler angles in a rotated coordinate system.
The transformation matrix defined by the Euler angles transforms components of a fixed vector v from the rotated coordinate system, [vX,vY,vZ], to components in the global system, [vx,vy,vz], as follows:
In 2D models, you describe the rotated coordinate system by the rotation angle about a selected out-of-plane axis. This is a two-step process. You first select which axis of the rotated system should point into or out of the screen. This defines a new reference orientation for the axes remaining in-plane. Then specify a rotation angle relative to the new reference.
If this coordinate system is added as a subnode to a Combined System node, define where it will be active using a selection in the Geometric Entity Selection section. Also, the Name and Coordinate names fields are not available in this case.
Settings
Coordinate names
In the Coordinate names table, the default names are entered — x1, x2, and x3. In planar 2D models, x1 and x2 are typically the in-plane coordinates, and x3 is the out-of-plane coordinate.
Out-of-plane axis (2D)
For 2D models, select an out-of-plane axis from the Out-of-plane axis list (first, second, or third coordinate direction into or out-of screen). The Base vectors table updates to reflect the new reference orientation of the in-plane axes. Enter a Rotation about out-of-plane axis (in radians) to rotate the system relative to the new base vectors, in a counterclockwise direction about the chosen out-of-plane axis. The default rotation is 0.
Euler angles (3D)
For 3D models, enter the Euler angles (Z-X-Z) (in radians) in the α, β, and γ fields (see the graphics in the Settings window for definitions of these angles). The default values are 0 for all angles.
Relative to System from Geometry
This section is available in 3D, if you have added any work plane to the geometry.
From the Work plane list, select xy-plane (the default, for a standard global Cartesian coordinate system) or select any work plane in the geometry sequence. If you choose a work plane, the work plane’s coordinates xw, yw, and zw are used for the definition of the rotated system.
Go to Name for information about the Settings window Label and Name. Also see Settings and Properties Windows for Feature Nodes.
With the MEMS Module, see Gecko Foot: Application Library path MEMS_Module/Actuators/gecko_foot.