Another way to select geometry objects or geometric entities is to use an enclosing Ball Selection (
) to select objects or entities that are completely or partially inside the ball in 3D. To add this node, right-click the
Geometry node and choose
Selections>Ball Selection.
See Ball for all settings. You can also choose
Object as the
Level under
Geometric Entity Level.
This section contains settings for controlling if the resulting selection should contribute to a cumulative selection and if it should be kept and shown. From the Contribute to list, choose an option. In addition to available
Cumulative Selection nodes,
None is always available from the list. To create a new
Cumulative Selection, click
New. Enter a
Name in the
New Cumulative Selection window. Click
OK or press enter. This new cumulative selection is now available from any
Contribute to list for a geometry selection.
By default, the Keep selection check box is selected. Clear the check box if you do not want the resulting selection to be available as a named selection in other nodes in the geometry sequence or other parts of the model tree. If the
Keep selection check box is selected, you can also determine if the selection should appear in applicable settings for physics, materials, and other parts of the model tree outside of the geometry using the
Show in physics list (or
Show in instances if the selection is in a geometry part;
Show in 3D in a plane geometry under a work plane in a 3D component). If the geometric entity level is not set to
Object (and of
Domain,
Boundary,
Edge, or
Point), choose
On (the default) or
Off to show the selection in physics and other settings or not. If the geometric entity level is
Object, choose one of
All levels (that is, all entity levels),
Object selection (in geometry parts only),
Domain selection,
Boundary selection,
Edge selection (3D only),
Point selection, or
Off. For
Show in physics,
All levels is the default; for
Show in instances,
Object selection is the default.