Box
Another way to select geometric entities is to define an enclosing Box () to select geometric entities that are completely or partially inside the box. To add this node, right-click the Definitions node and choose Selections>Box.
See Ball for the Geometric Entity Level and Input Entities settings.
Box Limits
Define the dimensions of the box by entering the maximum and minimum values in all directions in the x minimum, x maximum, y minimum, y maximum, and (for 3D) z minimum and z maximum fields. The unit is the length unit for the geometry. The default is –Inf and Inf for the minimum and maximum values, respectively; that is, the box encloses the entire geometry. Use –Inf or Inf in some of these settings to make the box only partially bounded.
Output Entities
For the selections made under Input Entities, define the dimension of the box and select the condition for the geometric entities to be selected. Choose an option from the Include entity if list: Entity intersects box (the default), Entity inside box, Some vertex inside box, or All vertices inside box.
See Ball for the settings. The only difference is that the settings are for a Box instead of a Ball.