Generate Material
When modeling a fixed composition mixture, it is convenient to use a material because the default behavior in physics interfaces is to use properties from the domain material. Ready-to-use materials can be selected from the available Material libraries, or generated from Thermodynamics. In this model, first generate a material node for the coolant, using the Thermodynamic System (Vapor-Liquid System 1). Later on we will use the Material library to create a Material for the Solid Parts of the geometry. Both these materials are then assigned to the relevant selections in the geometry. This allows the physics interfaces in these selections to access the material properties
Use Thermodynamic System (Vapor-Liquid System 1) to create a Material node for the properties of the mixture.
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In to the Select Phase window, choose Liquid from the list.  Click Next in the window toolbar.
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