Knit to Solid
To knit surface objects to form solid objects, from the Geometry toolbar, Defeaturing and Repair () menu, select Knit to Solid ().
Knit to Solid
Select the objects to knit together in the Graphics window. They appear in the Input objects list.
From the Input objects list, choose Manual (default) to select the objects you want to knit together in the Graphics window. Click the Activate Selection button to toggle between turning ON and OFF the Input objects selections. Alternatively, choose All objects to select all objects or choose All nonconstruction objects to automatically select all objects that have not been marked as Construction Geometry. If the geometry sequence includes user-defined selections above the Knit to Solid node, these will also be available in the Input objects list.
The knitting merges edges that have a distance smaller than the Absolute repair tolerance and deletes gaps and spikes smaller than the Absolute repair tolerance. If the Fill holes checkbox is selected the operation attempts to generate new faces to replace missing geometry.
The input surface objects must have manifold topology, and the operation can only form solids with manifold topology. An example of a solid object with nonmanifold topology is a solid that has an interior surface that separates two domains. A surface object that contains an edge that is adjacent to more than one boundary is an example of a surface object with nonmanifold topology.
Selections of Resulting Entities
If you want to make the resulting entities contribute to a cumulative selection, select a cumulative selection from the Contribute to list (the default, None, gives no contribution), or click the New button to create a new cumulative selection (see Cumulative Selections in the COMSOL Multiphysics Reference Manual).
Select the Resulting objects selection checkbox to create predefined selections (for all levels — objects, domains, boundaries, edges, and points — that are applicable) in subsequent nodes in the geometry sequence. To also make all or one of the types of resulting entities (domains, boundaries, edges, and points) that the resulting objects consist of available as selections in all applicable selection lists (in physics and materials settings, for example), choose an option from the Show in physics list: All levels, Domain selection, Boundary selection, Edge selection, or Point selection. The default is Domain selection, which is suitable for use with materials and physics defined in domains. For use with a boundary condition, for example, choose Boundary selection. These selections do not appear as separate selection nodes in the model tree. Select Off to not make any selection available outside of the geometry sequence.
Assigned Attributes
From the Construction geometry list choose On to make the resulting objects available only in the feature’s geometry sequence. The default option Inherit from input means that the resulting objects become construction geometry if all input objects are construction geometry. Choose Off to never output construction geometry objects. For more information see Construction Geometry in the COMSOL Multiphysics Reference Manual.