The Water Hammer (whtd) interface (

), found under the
Fluid Flow >
Single-Phase Flow branch (

) when adding a physics interface, is used to compute the velocity and pressure fields for propagation of a hydraulic transient, also known as a water hammer, in elastic pipe systems. For example, the propagation of a water hammer in a piping system of an oil refining plant.
When this physics interface is added, these default nodes are also added to the Model Builder —
Fluid Properties,
Pipe Properties,
Closed, and
Initial Values. Then, from the
Physics toolbar, add other nodes that implement, for example, boundary conditions. You can also right-click
Water Hammer to select physics features from the context menu.
The Label is the default physics interface name.
The Name is used primarily as a scope prefix for variables defined by the physics interface. Refer to such physics interface variables in expressions using the pattern
<name>.<variable_name>. In order to distinguish between variables belonging to different physics interfaces, the
name string must be unique. Only letters, numbers, and underscores (_) are permitted in the
Name field. The first character must be a letter.
The default Name (for the first physics interface in the model) is
whtd.