Specular Mirror (Surface-to-Surface Radiation Interface)
This node is a variant of the Opaque Surface (Surface-to-Surface Radiation Interface) node with a surface emissivity and diffuse reflectivity equal to zero and the surface specular reflectivity, ρs, is then set to one. It is available when the Surface-to-surface radiation method is set to Ray shooting in the settings of the Surface-to-Surface Radiation interface. It applies to glossy surfaces which behave like ideal mirrors that reflect all irradiation specularly. Zero values of emissivity and diffuse reflectivity result in identically zero radiosity. It is then not needed to solve for this variable. The node replaces the radiosity shape function for each spectral band on its selection with the explicit value of zero. The radiative heat flux on a specular mirror boundary is zero.
It is assumed that no radiation is transmitted through the surface. If radiative transmission is also to be taken into account, use the Semitransparent Surface (Surface-to-Surface Radiation Interface) node instead.
Radiation Direction
These settings are the same as for the Diffuse Surface (Surface-to-Surface Radiation Interface) node.
Ambient
These settings are the same as for the Diffuse Surface (Surface-to-Surface Radiation Interface) node.
Location in User Interface
Context Menus
Ribbon
Physics tab with Surface-to-Surface Radiation selected: