Cylinder
Split geometric entities of an imported mesh by a cylinder.
Syntax
model.component(<ctag>).mesh(<tag>).create(<ftag>,"Cylinder");
model.component(<ctag>).mesh(<tag>).feature(<ftag>).selection();
model.component(<ctag>).mesh(<tag>).feature(<ftag>).set(property,<value>);
model.component(<ctag>).mesh(<tag>).feature(<ftag>).getType(property);
Description
Use model.component(<ctag>).mesh(<tag>).create(<ftag>,"Cylinder") to split geometric entities of an imported 3D mesh by an element set defined by a cylinder.
Use model.component(<ctag>).mesh(<tag>).feature(<ftag>).selection() to specify geometric entities to split. If you do not specify the selection, the feature operates on the entire geometry.
The following properties are available:
x | y | z | Cartesian | spherical
Direction of the axis. Vector has length 3 if axistype is cartesian, and length 2 if axistype is spherical.
allvertices | somevertex
on | off
on | off
none | custom | integer between 1 and the number of colors in the current theme
none | custom | integer between 1 and the number of colors in the current theme
The color to use. Active when colorinside is set to custom.
The color to use. Active when coloroutside is set to custom.
all | dom | bnd | pnt | off
all | dom | bnd | pnt | off
See Also
Import, Ball, Box, DetectFaces, LogicalExpression