About Pipes
The Pipe Mechanics interface is intended for modeling slender pipes with arbitrary cross sections. It is based on beam theory, and the similarities with the Beam interface are large. The most important features that make the Pipe Mechanics interface different from the Beam interface are:
Most of the theory of the Pipe Mechanics interface is shared with the Beam Interface.
Only the parts of the theory which is specific to pipes will be covered here. Since the by far most common cross section is a circular pipe, this geometry is on several occasions given a special treatment.