If the Secondary Emission node is added to a boundary feature such as a Wall or Axial Symmetry node, secondary particles are released when particles hit the boundary. If the Secondary Emission node is added to a Velocity Reinitialization node, secondary particles are released when the particle velocity is reinitialized.
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For Primary only secondary emission only occurs if the incident particle behaves according to the Wall condition setting.
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For Otherwise only secondary emission only occurs if the incident particle behaves according to the Otherwise only setting.
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Isotropic hemisphere: releases the secondary particles with a constant speed and hemispherical velocity direction with the north pole directed in the normal direction away from the wall. The speed of the secondary particles is equal to the speed of the incident particle, divided by the number of secondary particles.
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Constant speed, spherical: releases the secondary particles with a constant speed and spherical distribution of velocity directions. Enter a Speed with which all secondary particles are released.
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Diffuse scattering: causes secondary particles to be released with a probability distribution based on Knudsen’s cosine law, like the Diffuse scattering option for the Wall node.
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Reflection of primary particle: releases the secondary particles in the direction the primary particle would go if it were specularly reflected, like the Bounce option for the Wall node.
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User Defined: allows for an arbitrary velocity vector to be set for the secondary particles. Enter values or expressions for the Initial particle velocity v0 (SI unit: m/s) either in Cartesian coordinates (x, y, and z for 3D) (the default) or select the Specify tangential and normal velocity components check box (available only when the parent node is a Wall or Axial Symmetry node) to enter coordinates in the tangent-normal coordinate system (t1, t2, n), a specification of the tangential components of the velocity and a normal component (in 2D) and two tangential components and a normal component (in 3D). In this case, the normal is directed away from the wall on which the particle is incident. As a result, the tangential and normal directions may point in the opposite direction of the corresponding vectors defined for the geometry (for example, root.nx) and for the physics interface (for example, pt.nx).
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For Same as incident particle, the initial speed of every released secondary particle is equal to that of the incident particle.
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For Scaled by number of secondary particles (the default), the initial speed of every released particle is equal to that of the incident particle, divided by the number or expression in the Number of secondary particles field.
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For User defined, enter a value or expression for the secondary particle speed Vs (SI unit: m). The default is 0.
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For Using initial velocity enter a Time interval Δt (SI unit: s). The default is 0. Each secondary particle is then displaced by the product of its initial velocity and the specified time interval before being released.
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For Isotropic sphere enter a Particle displacement magnitude Δr (SI unit: m). The default is 0. All secondary particles are then moved a distance equal to the displacement magnitude before they are released. If the offset would cause secondary particles to be placed outside of the modeling domain, they are instead released at the location of the primary particle.
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Probability is selected from the Secondary emission condition list.
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Isotropic sphere, Diffuse scattering, or Constant speed, spherical, is selected from the Initial velocity list.
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The secondary particle positions are offset using the Isotropic sphere offset method (shown for domain-level secondary emission only).
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