This creates a geometry sequence with a 1D solid object consisting of vertices at x = 0, 1, and 2, and edges joining the vertices adjacent in the coordinate list.
The property size describes the side lengths of the rectangle and the property
pos describes the positioning. The default is to position the rectangle about its lower-left corner. Use the property
base to control the positioning.
The property r describes the radius of the circle, and the property
pos describes the positioning.
A selection object is used to refer to the input object. The operators +,
*, and
- correspond to the set operations union, intersection, and difference, respectively.
The Compose operation allows you to work with a formula. Alternatively use the
Difference operation instead of
Compose. The following sequence of commands starts with disabling the
Compose operation:
The objects c1,
c2,
c3,
c4,
c5, and
c6 are all
curve2 objects. The vector
[1 w 1] specifies the weights for a rational Bézier curve that is equivalent to a quarter-circle arc. The weights can be adjusted to create elliptical or circular arcs.