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4
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The initial geometry is obtained by extruding a 2D drawing. Create a work plane tagged 'wp1', and set it as the xz-plane of the 3D geometry:
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5
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6
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Create a second rectangle and set the width to L+tbb and the height to 0.1-tbb. Then change the rectangle position to (0;tbb):
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7
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Subtract rectangle r2 from rectangle r1, by creating a Difference feature with the 'input' property set to r1 and the 'input2' property set to r2:
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8
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Round the inner corner by creating a Fillet feature and set point 3 in the selection property. Then set the radius to tbb:
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9
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Round the outer corner by creating a new Fillet feature, then select point 6 and set the radius to 2*tbb:
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10
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Extrude the geometry objects in the work plane. Create an Extrude feature, set the work plane wp1 as input and the distance to wbb:
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11
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Create a new work plane and set the planetype property to faceparallel. Then set the selection to boundary 8:
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12
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13
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Create an Extrude node, select the second work plane wp2 as input, and then set the extrusion distance to -2*tbb:
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14
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15
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Create a circle, then set the radius to rad_1 and set the position of the center to (-L/2+1.5e-2;-wbb/4):
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16
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Create a second circle in the work plane by copying the previous circle and displacing it a distance wbb/2 in the y direction:
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17
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