 ) adds an image to the plot. You can add it to 3D Volume and 2D and 3D Surface plots as an embedded overlaid image on the surfaces of the plot. In the Model Builder, add one of those plot types; then right-click the plot node and select Image to embed an image in the plot. You can also add Image plot nodes directly to a 2D or 3D plot group.
) adds an image to the plot. You can add it to 3D Volume and 2D and 3D Surface plots as an embedded overlaid image on the surfaces of the plot. In the Model Builder, add one of those plot types; then right-click the plot node and select Image to embed an image in the plot. You can also add Image plot nodes directly to a 2D or 3D plot group. ) to add the image to overlay. Click the Refresh button to update the image overlay with the latest version of the image file. Click the Import button to store the image in the model. You then get information about the imported image file (the filename and its width and height). Click Export to export the image to a file, and click the Discard button to remove the imported image file and return to the original settings in this section.
) to add the image to overlay. Click the Refresh button to update the image overlay with the latest version of the image file. Click the Import button to store the image in the model. You then get information about the imported image file (the filename and its width and height). Click Export to export the image to a file, and click the Discard button to remove the imported image file and return to the original settings in this section.| • | When the Mapping list is set to Auto, an automatic planar projection algorithm is used to map the image to the surfaces. The Auto setting always finds the best fitting plane and projects on it while choosing a suitable projection size. If the Preserve aspect ratio check is selected (the default), then the image’s aspect ratio is preserved by the automatic mapping algorithm. If the image and the data have aspect ratios, then some padding must be added. The images are centered in the dimension where padding is needed. | 
| • | When you select Manual from the Mapping list, you get access to more detailed control over the mapping. Each point on the surface is mapped to a pixel in the image. This functionality can be used for more advanced mappings. The following example provides a mapping that embeds a world map that uses an equirectangular projection on a sphere of radius r centered at the origin (when using a relative coordinate interpretation): | 
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| • | When you select Planar from the Mapping list, you can define a plane for the image to be mapped to. From the Plane type list, choose one of the following planes: xy-plane, yz-plane, zx-plane, yx-plane, zy-plane, xz-plane, Auto (the default), or General. For Auto, the software chooses the plane type that best suits the selected surfaces. | 
| • | When you select Cylindrical from the Mapping list, you get a cylindrical mapping of the image. Specify the position of the cylinder (center of the bottom circle) in the x, y, and z fields under Position, and from the Axis type list under Axis, choose X-axis, Y-axis, Z-axis (the default), Cartesian, or Spherical. For Cartesian, specify the axis direction in the x, y, and z fields. For Spherical, specify the axis direction in the theta and phi fields as θ and ϕ angles in degrees. Also specify a rotation angle, in degrees, if desired, in the Rotation field. | 
| • | When you select Spherical from the Mapping list, you get a spherical mapping of the image. Specify the position of the sphere’s center in the x, y, and z fields under Position, and from the Axis type list under Axis, choose X-axis, Y-axis, Z-axis (the default), Cartesian, or Spherical. For Cartesian, specify the axis direction in the x, y, and z fields. For Spherical, specify the axis direction in the theta and phi fields as θ and ϕ angles in degrees. Also specify a rotation angle, in degrees, if desired, in the Rotation field. | 
| • | When you select Rectangular from the Mapping list, you define a rectangle for the image to be mapped to. Enter a Width under Size, which is the side length that the image will have, interpreted in the length unit of the geometry that the solution dataset refers to. The Height will be computed based on the image’s size. | 
| The coordinate names above are the default names: x, y, and z, but they can vary depending on the physics and setup of the current model. |