Use a Partition with Ball node (
) to partition geometric entities of an imported mesh by creating at least one new geometric entity for the elements enclosed in the specified ball.
To add a Partition with Ball node, right-click a 2D or 3D Mesh or
Mesh Part node and select
Partition with Ball from the
Intersection and Partitions menu. That menu is also available on the
Mesh toolbar. Then use the following sections to specify the geometric entities to partition, the properties of the ball, and the condition for division:
Specify the center of the ball in the x,
y, and
z (only in 3D) fields (SI unit: m).
Specify the radius of the ball in the Radius field (SI unit: m). The default radius is 1.
Use the Include element if ball contains list to select the condition for which the element is enclosed in the specified ball. Choose
All vertices to consider an element to be enclosed in the specified ball if all element vertices are located inside, or choose
Some vertex to consider it enclosed if at least one element vertex is located inside the ball.