 ) provides a way to partition geometry objects as a Boolean operation. Partitioning geometry objects can be useful to create separate domains, to introduce an interior boundary, or to cut of a part of the original geometry that is not needed for the analysis, for example. Using the Partition Objects node, you can partition a target object using a set of tool objects (geometry objects that are only used to partition — or tool — other geometry objects) or using an (infinite) plane defined by a Work Plane node (you do not need to draw anything in the work plane). The output of a Partition Objects node’s partitioning operation includes the same number of objects as the input to the partitioning. To add it to a model, in the Geometry toolbar, from the Boolean and Partitions (
) provides a way to partition geometry objects as a Boolean operation. Partitioning geometry objects can be useful to create separate domains, to introduce an interior boundary, or to cut of a part of the original geometry that is not needed for the analysis, for example. Using the Partition Objects node, you can partition a target object using a set of tool objects (geometry objects that are only used to partition — or tool — other geometry objects) or using an (infinite) plane defined by a Work Plane node (you do not need to draw anything in the work plane). The output of a Partition Objects node’s partitioning operation includes the same number of objects as the input to the partitioning. To add it to a model, in the Geometry toolbar, from the Boolean and Partitions ( ) menu, select Partition Objects. You can also right-click the Geometry or a Work Plane>Plane Geometry node to add this from the Boolean and Partitions submenu. Then enter the properties of the partitioning operation using the following sections:
) menu, select Partition Objects. You can also right-click the Geometry or a Work Plane>Plane Geometry node to add this from the Boolean and Partitions submenu. Then enter the properties of the partitioning operation using the following sections:| • | If you select Objects, add the geometry objects that you want to use as tool object to the Tool objects list. Click the Active button to toggle between turning ON and OFF the Tool objects selections. Those geometry objects are only used to partition the geometry objects in the Objects to partition list and are not included in the finalized geometry used for defining materials and physics nodes. Select the Keep tool objects check box to use the selected tool objects for further geometry operations. | 
| • | If you select Work plane, select from the available work planes in the Work plane list. Click the Go to Source button (  ) to move to the Work Plane node for the selected work plane. | 
| • | The default value in the Repair tolerance list is Automatic, which for 3D objects represented using the CAD kernel determines the repair tolerance internally. For 3D objects represented using the COMSOL kernel, and for 2D and 1D objects, Automatic means a relative repair tolerance of 10−6. | 
| • | Choose Relative to enter a value for the Relative repair tolerance field (the default is determined by the main Geometry node’s setting). This value is relative to the largest absolute value of the coordinates of all input objects. | 
| • | Choose Absolute to enter a value for the Absolute repair tolerance field (the default is determined by the main Geometry node’s setting; SI unit: m). This value uses the same unit as the geometry sequence’s length unit. |