Each plot is made up of one or more groups or parts. Most plots contain only one group, such as
Surface (Plot) or
Line plots, whereas for example
Slice plots contain one group per slice. Retrieve the number of groups with the method
Retrieving the groups requires that you specify a render index for which you want the number of groups. Each plot is made up of one or more internal, or rendering, plot types. For example, particle tracing can contain both lines and spheres, which are separate rendering types. Most plot have only a single rendering type, in which case you can safely use
0 as the render index. The
group index property indicates groups or parts within the rendering group index.
p = plot.getVertices(<renderIndex>, <groupIndex>) returns a float matrix containing one row for each dimension and one column for each vertex.
t = getElements(<renderIndex>, <groupIndex>) returns the indices to columns in
p of a simplex mesh, each column in
t representing a simplex.
d = getData(<renderIndex>, <groupIndex>, <dataType>) returns a float array containing the data for each point in
p. The type of data to retrieve is given by the String
<dataType>:
"Color",
"Height", and so forth.
Use model.result(<feature>).getAxisUnits() to return the units of the coordinate axes for the plot group to which the feature belong; null for 1D plot groups. This method returns a string array of length 2 or 3 containing LaTeX-formatted units.
The property name must be a property that defines a color. If the string value of the property is fromtheme, the color will be evaluated using the theme. If the string value is an explicit color, the RGB values for that color will be returned. In that case, the theme is not relevant.
In the first method, if <useGraphicsTheme> is set to
true, it means that the model’s graphics color theme will be used, and if it is set to
false, it means that the model’s image export color theme will be used.