Selection Terminology
A selection represents a set of entities on an entity dimension or geometric entity level. A boundary selection is a selection with the geometric entity level boundary. For a boundary selection in 3D the set of entities is face numbers and the entity dimension is 2. In 2D, a boundary selection has a set of edge numbers and the entity dimension is 1. There are no edge selection in 2D and 1D, and no point selection in 1D, because there are redundant with the boundary selection. The table below summarizes the geometric entity levels and their entity dimensions.
level
Dimension3D
Dimension
2D, 2D axisymmetric
Dimension
1D, 1D axisymmetric
Dimension
0D or global
Domain
3
2
1
N/A
Boundary
2
1
0
N/A
Edge
1
N/A
N/A
N/A
Point
0
0
N/A
N/A
Global
-1
-1
-1
-1
The geometric entity type, or just entity type, is a category in which each entity in a set belongs. Usually, the physics interface selection defines in what entity types an entity in a set belongs. Below is a short summary of all entity types available for features and selections.
Entity Type
Applies to Level(s)
Description
Active
All levels
Entities where the physics interface is active.
Inactive
All levels
Entities where the physics interface is inactive.
Geometry
All levels
Same as Active.
Exterior
Boundary
Entities that are exterior to the physics interface selection.
Interior
Boundary
Entities that are interior to the physics interface selection.
Symmetry axis
Boundary, Edge, Point
Only for axial symmetry. The entities that lies on the symmetry axis (z-axis).
Pair
Boundary, Edge, Point
Not used by entities. For a Feature it means that the program creates an automatic version for pairs.
Source or destination
All levels
Not used by entities. For a Feature it means it only applies as a fallback feature for pairs.
Exterior, neither source nor destination
Boundary
Not used by entities. For a Feature it means that it is excluded from the list of fallback features for pairs.
Neither source nor destination
Domain, Edge, Point
Same as the previous row for domains, edges, and points.
Identity pair
All levels
Entities that are identity pairs.
Contact pair
All levels
Entities that are contact pairs.
Perfectly matched layer
Domain
Domains that are perfectly matched layers,
Infinite element domain
Domain
Domains that are infinite elements domains.
Absorbing layer
Domain
Domains that are absorbing layers.
Scaled systems
Domain
Domains that are scaled systems.
Only a subset of these makes sense for a selection, and some are not used at all by the Physics Builder.