Refine
Use a Refine () node to refine a mesh by splitting elements.
To refine a mesh:
In the Mesh ribbon toolbar (Windows), from the Operations>Modify () menu choose Elements>Refine ().
In the Mesh contextual toolbar (macOS and Linux), from the Modify>Elements menu choose Refine ().
Right-click a 2D or 3D Mesh node and from the More Operations submenu select Refine. In 1D, select Refine directly from the context menu.
Then use the following sections to specify the parts of the mesh to refine and the method used to refine the elements:
Domain Selection
Define the domains where you want to refine the mesh. Choose the level of the geometry from the Geometric entity level list:
Choose Entire geometry to refine the entire mesh.
Choose Domain, Boundary (2D and 3D), or Edge (3D only) to specify the domains, boundaries, or edges for which you want to refine the mesh. Choose Manual from the Selection list to select the domains, boundaries, or edges in the Graphics window; choose All domains, All boundaries, or All edges to select all domains, all boundaries, or all edges, respectively; or choose any applicable user-defined selection available in the list.
Refine Options
Refinement Method
From the Refinement method list, select Regular refinement or Split longest side. The regular refinement method bisects each edge of the element. The result is (with one exception) 2^(element dimension) new elements of the same type. For example, a triangle is split into four triangles; a prism element is split into eight prisms. The pyramid element is the exception: It is split into six pyramids and four tetrahedra. The longest side refinement method bisects the longest edge of each element. This method is generally not suitable for nonsimplex meshes because the refinement destroys the structured nature of such meshes; if you bisect one edge of a regular quad element, you get a triangle and a rather skewed quad element. For 1D elements, these methods are equivalent. For 1D models, this option is excluded.
Number of Refinements
Choose the number of consecutive mesh refinements from the Number of refinements list (the default is one refinement).
Refine Elements in Box
Check Specify bounding box to refine the mesh only within a box. If you refine the mesh only on certain domains, the mesh is refined only in the intersection between the box and the domains.
Specify the box either by entering the coordinates of the lower-left corner and upper-right corner of the box or click Draw box to interactively specify the box (only available in 2D).