The mesh generator discretizes the domains into triangular or
quadrilateral mesh elements. If the boundary is curved, these elements represent an approximation of the original geometry. The sides of the triangles and quadrilaterals are called
mesh edges, and their corners are
mesh vertices. A mesh edge must not contain mesh vertices in its interior.
The mesh generator discretizes the domains into tetrahedral,
hexahedral,
prism, or
pyramid mesh elements whose faces, edges, and corners are called
mesh faces,
mesh edges, and
mesh vertices, respectively.
Meshes generated in the COMSOL Multiphysics software are conforming. In a
conforming mesh, the intersection between any two elements in the mesh is a subelement (mesh face, mesh edge, or mesh vertex) of both, or nothing. For geometries of assembly type this definition is only valid for each individual part of the assembly. A nonconforming mesh, which can be the case for an importing mesh, typically contains “hanging nodes” (see
Figure 8-1 below).