When you add a material from a material database or the Material Library, the Model Builder node label is copied from the library — for example, Copper or Air. When you add a Blank Material, the default node label is Material followed by a number. At any time press F2 to rename a node. The Settings window is always called Material, irrespective of the current node label. Also see The Settings Window for Material.
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The Basic property group contains common material properties that can generally be measured and are meaningful without any context.
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The material property values are outputs of the material, which can be constant values or functions of model inputs (physical quantities like temperature and pressure). In principle, the physics interfaces first ask a material which inputs it requires to compute its output properties, then ask the material to compute property values given values of the model inputs — for example, thermal conductivity (output) as function of temperature (input). See About Model Inputs.
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