A shell can be coupled to a solid by adding a Solid-Shell Connection multiphysics coupling. In the settings, set
Connection type to
Solid boundaries to shell edges. This situation typically occurs when you want to make a transition from a thin region to one which is thicker. Usually, shell assumptions should be valid on both sides of the transition. The solid geometry is expected to have the same thickness as the thickness given in the Shell interface.
You can choose between two different formulations, by setting Method to either
Rigid or
Flexible. The flexible version is significantly more accurate locally at the connected solid boundary, but it comes with a cost in terms of some extra degrees of freedom. Also, this method requires a large enough number of degrees of freedom in the thickness direction of the solid. For second order elements, typically three elements are required.
A shell can also be coupled to a solid by adding a Solid-Shell Connection multiphysics coupling with
Connection type set to
Solid and shell shared boundaries or
Solid and shell parallel boundaries. This connection is used to add a shell on top of a solid as a ‘cladding’. It is possible to include an offset distance. The boundaries may be coincident or parallel.
A beam in 2D can be coupled to a solid by adding a Solid-Beam Connection multiphysics coupling. In the settings, set
Connection type to
Solid boundaries to beam points. This coupling is intended for modeling a transition from a beam to a solid where beam assumptions are valid on both sides of the connection.
You can choose between two different formulations, by setting Method to either
Rigid or
Flexible. The flexible version is significantly more accurate locally at the connected solid boundary, but it comes with a cost in terms of some extra degrees of freedom. Also, this method requires a large enough number of degrees of freedom in the thickness direction of the solid. For second order elements, typically three elements are required.
A beam in 3D can be coupled to a solid by adding a Solid-Beam Connection multiphysics coupling. In the settings, set
Connection type to either
Solid boundaries to beam points, general. or
Solid boundaries to beam points, transition. These two couplings are fundamentally different.
The Solid boundaries to beam points, general connection is used for modeling a beam with one end ‘welded’ to the face of the solid. You can specify the size of the area around the beam end that is connected in several ways.
The Solid boundaries to beam points, transition coupling is intended for modeling a transition from a beam to a solid where beam assumptions are valid on both sides of the connection. Thus, the geometry of the solid at the transition should match the cross section data given to the beam.
A beam in 2D can also be coupled to a solid by adding a Solid-Beam Connection multiphysics coupling with
Connection type set to
Solid and beam shared boundaries or
Solid and beam parallel boundaries. This connection is used for adding a beam on top of a solid as a ‘cladding’. It is possible to include an offset distance. The boundaries may be coincident or parallel.
A beam in 3D can also be coupled to a solid by adding a Solid-Beam Connection multiphysics coupling with
Connection type set to
Solid boundaries to beam edges. This connection is used for adding a beam which is ‘welded’ along the surface of the solid.
A beam can be coupled to a shell by adding a Shell-Beam Connection multiphysics coupling with
Connection type set to either
Shell and beam shared boundaries or
Shell and beam parallel boundaries. This connection is used for adding beams as stiffeners to shells. The edges may be coincident or parallel. It is possible to prescribe that the beam has an offset from the shell when a coincident edge is used.
A beam can be coupled to a shell by adding a Shell-Beam Connection multiphysics coupling with
Connection type set to
Shell boundaries to beam points. This connection is used for modeling a beam with one end ‘welded’ to the face of the shell. You can specify the size of the area around the beam end that is connected in several ways.
A beam can be coupled to a shell by adding a Shell-Beam Connection multiphysics coupling with
Connection type set to
Shell edges to beam points. This connection is used for modeling a beam with one end ‘welded’ to the edge of the shell. You can specify how large portion of the edge that is connected to the beam end in several ways.
The most general method of connecting parts modeled with different physics interfaces is by using a General Extrusion operator. In this case the parts need not even be in contact, so the connection is an abstraction.