Button
The Button node () adds a text or image button beside an user input or selectable input.
To add a Button node, right-click a User Input or Selectable Input node and select it from the context menu.
The Settings window has the following section:
Action
Enter a Description for the button. If you want to use an image button, select the Icon check box and enter the name of the image file in the associated text field.
If the Action type is set to Button handler from code editor (the default), you determine the source using the Links from list. Available options are:
Building blocks. Lets you choose among the Code Editor node under the Components branch in the Building Blocks branch. You choose the code editor from the Link list.
Built in. Lets you choose among built-in code editors that are available to the Physics Builder. In the Package list you choose the main resource to use a code editor from (or None). For each resource, you have a list of code editors in the Link list to choose from. You can only choose among the currently published code editors. The list shows Not active if no links are available.
External resources. Lets you choose among the code editors listed in an imported builder file under the External Resources branch. You choose the file from the Imported file list. The Link list contains all code editors found in the Building Blocks>Components branch of the selected file.
If the Action type is set to Internal action tag, you enter a tag for the action in the Action tag field.