A shell can be coupled to a solid by adding a Solid-Shell Connection multiphysics coupling. In the settings, set
Connection type to
Solid boundaries to shell edges. This situation typically occurs when you want to make a transition from a thin region to one which is thicker. Usually, shell assumptions should be valid on both sides of the transition.
A shell can also be coupled to a solid by adding a Solid-Shell Connection multiphysics coupling with
Connection type set to
Solid and shell shared boundaries or
Solid and shell parallel boundaries. This connection is used to add a shell on top of a solid as a ‘cladding’. It is possible to include an offset distance. The boundaries may be coincident or parallel.
A beam can be coupled to a solid by adding a Solid-Beam Connection multiphysics coupling. In the settings, set
Connection type to
Solid boundaries to beam points. This coupling is intended for modeling a transition from a beam to a solid where beam assumptions are valid on both sides of the connection.
A beam can also be coupled to a solid by adding a Solid-Beam Connection multiphysics coupling with
Connection type set to
Solid and beam parallel boundaries. This connection is used for adding a beam on top of a solid as a ‘cladding’. The boundaries are assumed to be parallel.
A beam can be coupled to a shell by adding a Shell-Beam Connection multiphysics coupling with
Connection type set to either
Shell and beam shared boundaries or
Shell and beam parallel boundaries. This connection is used for adding beams as stiffeners to shells. The edges may be coincident or parallel. It is possible to prescribe that the beam has an offset from the shell when a coincident edge is used.
A beam can be coupled to a shell by adding a Shell-Beam Connection multiphysics coupling with
Connection type set to
Shell boundaries to beam points. This connection is used for modeling a beam with one end ‘welded’ to the face of the shell. You can specify the size of the are around the beam end that is connected in several ways.
A beam can be coupled to a shell by adding a Shell-Beam Connection multiphysics coupling with
Connection type set to
Shell edges to beam points. This connection is used for modeling a beam with one end ‘welded’ to the edge of the shell. You can specify how large portion of the edge that is connected to the beam end in several ways.
The most general method of connecting parts modeled with different physics interfaces is by using a General Extrusion operator. In this case the parts need not even be in contact, so the connection is an abstraction.
Here φ is the rotation vector, which contains the rotational degrees of freedom in the Beam interface. The rotation vector is also available as a variable in the Shell interface, where it is derived from the rotational degrees of freedom
a. The shell normal is denoted by
n.